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- From: stevena@cs.berkeley.edu (Steven Alexander)
- Newsgroups: rec.games.board,rec.puzzles.crosswords,rec.answers,news.answers
- Subject: Scrabble FAQ - General Information
- Supersedes: <2m91jo$gbh@agate.berkeley.edu>
- Followup-To: rec.games.board
- Date: 16 Apr 1994 00:35:14 GMT
- Organization: University of California, Berkeley
- Lines: 1503
- Approved: news-answers-request@mit.edu
- Message-ID: <2onbs2$46t@agate.berkeley.edu>
- NNTP-Posting-Host: kazoo.cs.berkeley.edu
- Summary: Frequently Asked Questions and their answers on the game Scrabble.
- Keywords: Scrabble
- Originator: stevena@kazoo.CS.Berkeley.EDU
- Xref: bloom-beacon.mit.edu rec.games.board:24420 rec.puzzles.crosswords:1211 rec.answers:4913 news.answers:18108
-
- Last-modified: 15 April 1994
- Archive-name: games/scrabble-faq/general
-
-
- Scrabble Frequently Asked Questions
-
-
- This article is posted monthly to rec.games.board,
- rec.puzzles.crosswords, rec.answers and news.answers.
-
- Copies are available for anonymous ftp from rtfm.mit.edu in the
- directory /pub/usenet-by-hierarchy/rec/games/board, under the
- name Scrabble_FAQ_-_Club_and_Tournament_Supplement (and
- Scrabble_FAQ_-_General_Information for the companion part).
-
- If you have better information on any of these topics, please
- contact me. Send all comments to stevena@cs.berkeley.edu with "FAQ"
- in the subject.
-
- 1. What this FAQ covers
- 2. The trademark Scrabble
- 3. Organized Scrabble activity
- 3.1. National Scrabble Association and Association of Premier
- Scrabble Players
- 3.2. Clubs
- 3.3. Tournaments
- 3.3.1. North American, UK and world championships
- 3.3.1.1. Did the North American 1992 champion really give his
- $10,000 prize away to a literacy charity?
- 3.3.2. How club and tournament Scrabble differs from the rules
- in the box
- 3.3.3. The Official Scrabble Players Dictionary and Official
- Scrabble Words
- 3.3.3.1. Why are all those stupid/non-English/indecent words
- allowed?
- 3.3.3.2. Current corrections to the OSPD 2nd ed
- 3.3.3.3. Current corrections to the Franklin Electronic OSPD
- 3.3.3.4. Expurgation of OSPD
- 3.3.4. Tournament pairings
- 3.3.5. Tournament ratings
- 3.3.6. Upcoming tournaments
- 3.4. Organizations conducting Scrabble activity outside North
- America and the UK
- 3.5. Scrabble by surface mail
- 3.6 Crossword games on the Internet
- 3.6.1. Crossword games server
- 3.6.2. Crossword games mailing list
- 4. Differences between Scrabble in North America and in the UK
- 5. Publications on Scrabble
- 5.1. Periodicals
- 5.1.1. Scrabble News
- 5.1.2. Rack Your Brain
- 5.1.3. Non-North American periodicals
- 5.1.3.1. Onwords
- 5.1.4. Defunct periodicals
- 5.1.4.1. Letters for Expert Players
- 5.1.4.2. Matchups
- 5.1.4.3. Medleys
- 5.2. Books
- 5.3. Word lists
- 5.4. Word study software
- 6. Basic tactics and methods
- 7. Typical games
- 7.1. Typical scores
- 7.2. Frequency of bingos
- 8. Scrabble records
- 8.1. Actual
- 8.2. Theoretical
- 8.3. Blocked games
- 9. Scrabble variants
- 10. Play-by-mail games
- 11. Scrabble paraphernalia
- 11.1 Tiles
- 11.2 Clocks
- 11.3 Miscellaneous
- 12. Computer versions of Scrabble
- 12.1. CrossWise (IBM PC)
- 12.2. Gameboy Super Scrabble (hand-held)
- 12.3. Maven (Macintosh)
- 12.4. Monty Plays Scrabble (hand-held)
- 12.5. Scramble (IBM PC)
- 12.6. Tyler (IBM PC, Macintosh)
- 12.7. US Gold Scrabble (IBM PC, Amiga, Atari ST)
- 12.8. Vic Rice's Game (IBM PC)
- 12.9. Virgin Mastertronic (IBM PC, Macintosh)
- 12.10. WordsWorth (IBM PC)
- 12.11. STrabbler (Atari)
- 12.12. Unix Scrabble (Unix)
- 12.13 CRAB (Unix, Sun, Vax and Macintosh)
- 13. Glossary
- A1. Credits
-
- [In the supplement:]
- A2. Roster of clubs in the US and Canada
- A3. Upcoming North American tournaments
- A4. Contacts for major Scrabble organizations worldwide
-
- 1. What this FAQ covers
-
- This article is about English language Scrabble, or more properly,
- Scrabble Brand Crossword Game. It is North American-centric (and to
- a lesser extent covers the UK), but information regarding English
- language Scrabble is welcome.
-
-
- 2. The trademark Scrabble
-
- Scrabble is a registered trademark owned in the United States and
- Canada by Milton Bradley Company, a division of Hasbro, Inc. In
- Great Britain and everywhere else in the world, by J.W. Spear & Sons
- PLC.
-
- Selchow & Righter, listed as the US owner on many of your boards, was
- bought -- in good health -- by Coleco, which shortly went into
- bankruptcy due to the collapse of the market for their Cabbage Patch
- dolls. Coleco also led itself to bankruptcy by losing a fortune on
- the Adam home computer flop, and the unexpected (to them) slowdown in
- Trivial Pursuit sales. (Trivial Pursuit was marketed in the US by
- Selchow & Righter). Coleco was bought up by Milton Bradley, which
- was in turn gobbled up by Hasbro.
-
- In North America, technically, the term Scrabble refers to any game
- or related product Milton Bradley cares to label that way, while the
- popular board game is "Scrabble Crossword Game". Most people --
- including Milton Bradley's own publication -- use the term Scrabble
- to refer to that game, and so will this FAQ.
-
-
- 3. Organized Scrabble activity
- 3.1. National Scrabble Association and Association of Premier
- Scrabble Players
-
- The National Scrabble Association ("NSA") is the only organization
- running Scrabble activity in North America. It is a subsidiary of
- Milton Bradley. NSA licenses tournament and club directors. Club
- and tournament play, except for the national and world championships,
- is sanctioned but not run by NSA. Non-members are supposed to be
- charged an extra $5 at tournaments, but this is not consistently
- done.
-
- Membership is $15 per year in the US, $20 (US) in Canada, and $25
- elsewhere, by postal money order outside the US.
-
- National Scrabble Association
- c/o Williams & Company
- 120 Front St Garden
- Box 700
- Greenport, NY 11944
- (516) 477-0033
-
- In the UK, the Association of Premier Scrabble Players ("APSP") in
- the UK, an independent organization, organizes many tournaments. It
- may be reached at
-
- 36 Longacre
- Woodthorpe
- Nottingham, NG5 4JS
- United Kingdom
-
- Membership in APSP costs #5 per year; members receive a newsletter
- about six times per year. Its chairman, Graeme Thomas, may be
- reached by e-mail at gvt@uniplex.co.uk.
-
-
- 3.2. Clubs
-
- Clubs normally play Scrabble according to tournament rules, although
- sometimes accommodation for newcomers includes allowing them to refer
- to lists of two- and three-letter words for their first couple of
- visits.
-
- The current roster of active North American clubs, according to the
- most recent listing from the National Scrabble Association, is an
- Appendix to this FAQ. Some of the listings may be out of date, so
- call the person listed before trying to attend.
-
- For clubs in the UK, contact
-
- Philip Nelkon
- J.W. Spear & Sons PLC
- Richard House
- Enstone Road
- Enfield
- Middlesex
- United Kingdom
-
-
- 3.3. Tournaments
- 3.3.1. North American, UK and world championships
-
- "National Scrabble Championships", really for North America, are held
- by the National Scrabble Association in even years. North American
- players will be eligible for entry in 1994 if they have played in at
- least one rated tournament. Players from elsewhere may enter without
- condition.
-
- In odd years, an invitational "World Championship" is held. The 1993
- World Championship was held in August in New York; Australia is the
- likely location for the 1995 Championship. North American entrants
- qualify by rating or performance in designated qualifying
- tournaments.
-
- In the UK, Spears runs the National Scrabble Championship. Several
- regional events (apparently open only to UK residents) are used as
- qualifiers for the national final.
-
- Also in the UK, the APSP organizes a 17-game British Matchplay
- Scrabble Championship held each August. It is open to all.
-
-
- 3.3.1.1. Did the North American 1992 champion really give his
- $10,000 prize away to a literacy charity?
-
- Yes. By pre-arrangement, since Joe Edley also is vice president of
- NSA, he agreed to give away any money he won in the 1992 championship
- to an appropriate charity. He presented his $10,000 prize for first
- place to Literacy Volunteers of America.
-
-
- 3.3.2. How club and tournament Scrabble differs from the rules
- in the box
-
- Club and tournament Scrabble games are always two-player games.
-
- Both players must keep score. A bag is used for tiles (not the box
- lid). Chess clocks are used to time the game and each player is
- allowed a total of 25 minutes to make all of his or her moves in the
- game. If a player's time limit is exceeded, the game continues but
- the player is penalized 10 points for each minute over the time
- limit.
-
- The validity of words is determined, in North America (and some other
- places) by the Official Scrabble Players Dictionary, and in the UK by
- Official Scrabble Words. Most other places use Official Scrabble
- Words, although some (including New Zealand and in most states of
- Australia) use both. (These references are described in section
- 3.3.3.)
-
- When a player challenges one or more words in his or her opponent's
- move, the clock is stopped while a third party (usually a club or
- tournament director) looks up the challenged words (which the
- challenger must specify) to determine whether the move is valid. If
- a challenged word is unacceptable, the play is removed and the player
- loses that turn. In North American play, the maker of an erroneous
- challenge loses a turn; in the UK, and most of Australia, they do
- not.
-
- There are no "house rules" that many social players use, such as free
- exchange of four of a kind, or claiming blanks off the board by
- substituting for them.
-
- Once there are fewer than seven tiles left in the bag, no exchanging
- of tiles is allowed. Passing is allowed at any time.
-
- At the end of a North American game, when one player uses all his or
- her tiles with none remaining in the bag, he or she receives double
- the value of the opponent's remaining tiles. In the UK, as specified
- in the box, that value is added to and subtracted from the players'
- respective scores. Both methods result in the same spread.
-
- Ties are not broken. (The box rules don't mention this possibility.)
-
- If the two players take six consecutive turns without successfully
- placing any tiles on the board - due to any combination of
- challenges, passes and exchanges -- the game ends, and both players
- lose the value of the tiles on their racks. A game in which neither
- player can make a play ends this way, although the players may simply
- agree that the game is over without going through all six turns.
-
- The box rules do not mention whether one can make written notes
- during the game. In tournaments and clubs, players are allowed to
- write anything they wish on their score sheet. One use of written
- notes is to keep track of which tiles have been played, allowing one
- to know which tiles remain to be played. This is known as tile-
- tracking, and players may use preprinted score sheets that show the
- tile distribution as an aid to tile-tracking.
-
-
- 3.3.3. The Official Scrabble Players Dictionary and Official
- Scrabble Words
-
- The Official Scrabble Players Dictionary ("OSPD"), published by
- Merriam-Webster, is the official dictionary used for all tournament
- and club play. The OSPD first was published in 1978. It includes
- all words of eight or fewer letters, and simplifies the settling of
- Scrabble word arguments by specifically showing those words'
- inflections (plurals of nouns, conjugations of verbs, comparatives
- and superlatives of adjectives). For root words longer than eight
- letters, the Merriam-Webster Ninth Collegiate Dictionary is used.
- The Tenth Collegiate came out in May 1993 and will replace the Ninth
- on May 1, 1994. The OSPD does include inflected forms of up to eight
- letters whose roots words are longer.
-
- In 1990, a second edition of the OSPD came out in hardcover. A
- paperback of the OSPD2 came out in June 1993, but the paperback OSPD1
- is still on many bookstores' shelves and should be avoided. Matchups
- ($1 + $1 shipping, see section 12.6) and Cygnus Cybernetics (see
- section 12.1) each publish a complete list of the words added (and
- the handful removed) in OSPD2.
-
- The OSPD was created because in the 1950s Selchow & Righter sold the
- right to put out Scrabble word lists to Jacob Orleans and Edmund
- Jacobson, authors of Scrabble Word Guide, a 1953 book based on the
- Funk and Wagnalls Dictionary. The official publication, Scrabble
- News, is still circumspect about publishing word lists, tending to
- print them in small chunks to conform to some idea of their remaining
- rights.
-
- Parallel to the OSPD for North America, the UK has Official Scrabble
- Words ("OSW"), which lists all rules-acceptable words in the Chambers
- English Dictionary ("Chambers") (known as Chambers Twentieth Century
- Dictionary before the 1988 edition) whose uninflected roots have nine
- or fewer letters, and words of nine or fewer letters which are
- inflections of longer words. Challenges of longer words are looked
- up in Chambers.
-
- For trademark reasons, the OSPD is not sold outside North America,
- and OSW is not sold in North America.
-
-
- 3.3.3.1. Why are all those stupid/non-English/indecent words
- allowed?
-
- The OSPD was formed according to the rules of Scrabble, allowing all
- non-capitalized words without apostrophes or hyphens, which are not
- designated as foreign. In a compromise between the number of words
- in a standard college dictionary (such as Funk & Wagnalls, in use
- before the OSPD) and an unabridged dictionary, the OSPD, 1st ed.,
- included all words found in at least one of five major college
- dictionaries, which in the judgment of Merriam-Webster's
- lexicographers (contracted by the trademark holder to do this) met
- the rules.
-
- To some extent, this succeeds at capturing the language, not as some
- set of Scrabble players would have it, but as it is -- according to
- professional lexicographers.
-
-
- 3.3.3.2. Current corrections to the OSPD 2nd ed.
-
- The cumulative corrections to the OSPD 2nd ed., all corrected in the
- most recent printings, are:
-
- p16 ALIYAH: -YAHS (not -YAS)
- 108 CLAUGHT: -ING (not -INT)
- 109 CLEEK: CLAUCHT (not CLAUGHT)
- 213 FLANKEN: pl. FLANKEN
- 272 HONDLE: -DLED, -DLING, -DLES (not -DLIED or -DLIES)
- 273 insert HOOTY adj HOOTIER, HOOTIEST
- 321 LEAP: add LEPT as third past
- 359 insert MISENROLL v -ED, -ING, -S
- 364 MOJO: add MOJOES
- 451 delete PREFROZE; insert PREFREEZE v -FROZE,
- -FROZEN, -FREEZING, -FREEZES to freeze beforehand
- 481 delete REARMICE; insert REARMOUSE n pl. -MICE
- reremouse
- 477 REFALL: add REFALLS
- 488 delete REREMICE; insert REREMOUSE n pl. -MICE a bat
- (a flying mammal)
- 537 SJAMBOK: definition should be "to flog"
- 635 UNMESH: -ES (not -S)
- 638 UPFRONT adj
- 639 URB: pl. URBS
- 643 delete VANIR
- 675 insert XANTHATE n pl. -S a chemical salt
-
- Some of these "corrections" muddy the rule that all uninflected words
- in the OSPD have eight or fewer letters.
-
-
- 3.3.3.3. Current corrections to the Franklin Electronic OSPD
-
- additions deletions
- --------- ---------
- AMNIA AMNIONIA
- BRITISH
- CAUDILLOS CAUDILLLOS
- CHEERLEADED
- CHINESE
- CHRISTMAS
- CLUBBERS
- CRACKLES CRACKLEES
- CRIOLLOS CRIOLLLOS
- EXPIATING
- GONIONIA
- GRAMS
- HALAZONES
- HIGGLED
- HONDLES HONDLIES
- HORNBEAMS
- IRISH
- ITALIAN
- MACHES
- MISEATE
- OPALESCING OPALESCESCING
- OUTDRAGGING
- OUTEATE
- OVEREATE
- OVERLIT
- REFALLS
- S
- SISSIES SIES
- UNCLOGGING
- UNDEREATE
-
-
- 3.3.3.4. Expurgation of OSPD
-
- The NSA intends to reissue OSPD2 in September 1994 omitting those
- words labelled as offensive to specific ethnic, racial or sexual
- groups, such as the words "dago" and "jew". Hasbro, the NSA's
- parent, gave as major reasons for the change its desire to promote
- Scrabble in elementary schools using the OSPD and complaints by
- offended ethnic groups.
-
- In effect, adult players will have their playing vocabulary
- restricted to those words considered safe for children. At the same
- time some words (e.g. "cunt", "welsh") offend no interest group
- recognized by Hasbro, and will not be removed.
-
- This points out the incongruity of a business corporation asserting
- control over the set of words acceptable for a game purportedly based
- on the set of words in a natural language. In the UK, where (1) the
- source of acceptable words is a dictionary (Chambers) prepared by
- professional lexicographers with only lexicographic aims, and (2)
- organized play is not under the sole control of the manufacturer,
- this could not happen.
-
-
- 3.3.4. Tournament pairings
-
- Most North American tournaments are ranked according to win-loss
- record first, followed by the total of point margin in each game. A
- few tournaments score according to a predetermined number of credits
- for winning and for each ten points of margin. Australian
- tournaments use total game score as the secondary factor.
-
- In small tournaments or ones in where the field is sufficiently
- divided, each player plays every other once. This is called a round
- robin.
-
- In all the other tournament designs, who one plays depends on where
- one stands in the tournament so far. In the first round, generally
- the players pre-tournament ratings temporarily stand in for the
- tournament rank.
-
- The modified form of Swiss pairing used at North American Scrabble
- tournaments is best described by example. Suppose 64 players are at
- the tournament. In round one, the first player plays the 33rd, the
- second plays the 34th, etc., and the 32nd plays the 64th. In round
- two, the same top plays middle is used for the top and bottom halves
- of the tournament separately: 1 plays 17, 2 plays 18, down to 16
- plays 32, and 33 plays 49, down to 48 plays 64. This continues with
- groups shrinking by a factor of two at each round.
-
- Because determining the pairings between rounds can take so long in
- this method (computers are fast, but data entry can be slow), often
- the field is divided into four groups, instead of two. So with 64
- players, 1 17 33 49 would be grouped together, as would 2 18 34 50,
- and 16 32 48 64. These groups of four then each play a round robin.
-
- Note that this "speed-pairing" method provides the better players an
- advantage. Denote the four quartiles in order as A, B, C, D. Then
- the A player plays a B, C and D, while the D plays an A, B and C;
- this tends to reinforce the pre-tournament estimate of the players'
- strengths, and thus detracts from the aim of a tournament -- to
- recognize performance, not rank. A simple improvement has rarely
- been tried, to have each A player also matched against an A from
- another group, etc. This models the round robin in small, and seems
- inherently fairer. (If anyone has references to scholarly treatments
- of the fairness of tournament design, I would be grateful to be
- supplied with them, for ongoing research.)
-
- In the UK, most tournaments are run by the (un-modified) Swiss
- pairing method, in which players in blocks of decreasing size play a
- random member of the next lower block.
-
-
- 3.3.5. Tournament ratings
-
- Using a system based on the Elo system used in chess, North American
- tournaments players get a rating in the range 500 to ~2150 which
- indirectly represents the probability of winning against any other
- rated player. This probability depends only on the difference
- between the two players' ratings as follows:
-
- rating probability
- difference of winning
- 400 .919
- 300 .853
- 200 .758
- 100 .637
- 50 .569
- 0 .500
- -50 .431
- -100 .363
- -200 .242
- -300 .147
- -400 .081
-
- This represents the area under the standard bell-shaped curve where
- 200*sqrt(2) points are taken as one standard deviation. (The table
- shows some sample points on this curve, adequate for good
- approximations of rating calculations by interpolation, although
- actual calculations use the exact curve.)
-
- To keep current on a player's actual quality of play, the rating is
- updated in every tournament played. First, the number of games one
- is expected to win is calculated. Let's use as an example a two game
- tournament, in which player P begins with an 1800 rating, and plays
- opponents rated 1900 and 1725. P's rating is 100 below the 1900
- players, so P is expected to win .363 fraction of a game; P's ratings
- is 75 above the other player's, so P is expected to win .603 of a
- game (halfway between .637 and .569).
-
- So in the two games, P is expected to win a total of .966 games.
- Let's say P won one game. That's .034 more than expected. P's
- rating goes up some constant multiple of this number. Well, actually
- it's not a constant, but depends on how many tournament games P has
- ever played and how high P's rating is.
-
- games played
- Rating < 50 >=50
- below 1800 30 20
- 1800-1999 24 16
- 2000 & up 15 10
-
- The UK ratings are somewhat similar but simpler: the probability of
- the better player winning is supposed to be 50% plus the rating
- difference, as a percent.
-
- The Australian rating system is the same as the North American.
-
-
- 3.3.6. Upcoming tournaments
-
- For a listing of upcoming North American tournaments, see the
- Appendix.
-
-
- 3.4. Organizations conducting Scrabble activity outside North
- America and the UK
-
- Memberships in the Australian Scrabble Players Association, which is
- independent of the trademark holder, is $10 per year ($8 in some
- states). It publishes 'Across the Board', which has columns on
- playing, and tournament listings. It may be reached at
-
- The Scrabble Enquiry Centre
- PO Box 405
- Bentleigh, 3204
- Australia
- (03) 510 9381
-
- Australian Scrabble Players Association
- 3 Ocean St
- Ormond, Victoria, 3204
- Australia
- (03) 578 6767
-
- In Israel, English language Scrabble is played by several clubs.
- There is a large one in Jerusalem. Tournaments are rated under a
- copy of the North American system. There are occasional national
- tournaments. Sam Orbaum, who once wrote a weekly Scrabble column for
- the Jerusalem Post, runs the Jerusalem club, which meets at ICCY, 12
- Emek-Refaim Street, Jerusalem at 7:30pm JST Tuesdays. He can be
- reached at (02)767967 (H), (02)315654 (W).
-
- The Thailand National English language Scrabble tournament has drawn
- as many as 885 contestants, including some top North Americans.
-
- Nigeria and Japan each have an active English language Scrabble
- tournament scene.
-
- For addresses of many English language Scrabble organizations and
- contacts, see the Appendix.
-
-
- 3.5. Scrabble by surface mail
-
- Postal Scrabble for residents of the US and Canada is conducted by
- Nick Ballard (former publisher of Medleys), under the name "Letter
- Getters". Letter draws are supplied in advance, but decoded upon
- drawing tiles. For 2/4/6/8 game events, $13/$21/$29/$37 (+$1 per
- event for Canadian entrants). Players are rated in a system based
- on the North American rating system.
-
- Nick Ballard
- 3814 Ashworth Ave N.
- Seattle, WA 98103
- (206) MED-LEYS
-
-
- 3.6 Crossword games on the Internet
- 3.6.1. Crossword games server
-
- A server dedicated to crossword games (with boards configurable by
- the players) is available by telnet at next7.cas.muohio.edu, port
- 8888 (this means to reach it under Unix, type "telnet
- next7.cas.muohio.edu 8888).
-
-
- 3.6.2. Crossword games mailing list
-
- To be added to the crossword-games mailing list, write to
- saint@mit.edu, asking to be placed on crossword-games@mit.edu.
- Active tournament players can be on crossword-games-pro@mit.edu.
-
-
- 4. Differences between Scrabble in North America and in the UK
-
- OSW and Chambers govern Scrabble play in the UK.
-
- In the UK, a player erroneously challenging suffers no penalty.
-
- The UK has a second form of Scrabble play that is waning: high-score
- tournaments, where only the total of one's own scores matters. Since
- one's "opponents'" scores are irrelevant, play in this system aims
- for open boards and encourages elaborate setups often independently
- mined by the two players.
-
-
- 5. Publications on Scrabble
- 5.1. Periodicals
- 5.1.1. Scrabble News
-
- This is a publication of the National Scrabble Association (see
- section 3.1), and comes with the $15 annual membership.
-
- Puzzles, contests, gossip, intermediate and advanced tactics,
- official information from NSA and Milton Bradley, tournament listings
- and tournament results.
-
-
- 5.1.2. Rack Your Brain
-
- Subtitled "Analysis of your favorite crossword game", Brian
- Sheppard's series of booklets deeply analyzes specific positions.
- By the author of the program Maven, which is an important tool for
- move analysis. $42 for one year, $5 each.
-
- Brian Sheppard
- 296 Old Marlboro Road
- Concord, MA 01742
-
-
- 5.1.3. Non-North American periodicals
- 5.1.3.1. Onwords
-
- Billing itself as the "Scrabble Enthusiasts' Magazine", this is the
- only publication substantially written by more than one person. It
- features numerous columns, lists, analyses, letters and tournament
- reports. Subscriptions are #6 for 6 issues in the UK, #10 elsewhere.
-
- Allan Simmons
- Onwords Magazine
- Shilling House
- 1 Woolmer Hill
- Haslemere
- Surrey, GU27 1LT
- United Kingdom
-
- Onwords may merge with the APSP's newsletter within about a year.
-
-
- 5.1.4. Defunct periodicals
- 5.1.4.1. Letters for Expert Players
-
- This letter-form publication, which ceased in December 1986, still
- forms a rich mine of top expert opinion on interesting positions.
- Back issues may (possibly) still be available from:
-
- Albert Weissman
- 11 White Rock Road
- Westerly, RI 02891
-
-
- 5.1.4.2. Matchups
-
- Besides detailed tournament results, Matchups picked up from the
- Letters in using a panel of experts to annotate interesting
- positions. Suspended publication in July 1991. Back issues may be
- available. See section 12.6.
-
-
- 5.1.4.3. Medleys
-
- Probably the highlight of this well-edited, entertainingly written
- monthly were the game annotations. One game per month was annotated
- in full. Three interesting positions were analyzed by readers, with
- quotes. Word lists, study techniques, anecdotes, humor and opinions
- rounded out the publication. The only drawback was a long-running
- two page tournament advertisement in this 12 page newsletter.
-
- For the 12 issues of 1991 and 1992, $34 each; for 1993 (available
- February 1994), $36; plus $2 shipping ($3 US in Canada).
-
- Also, compiled from the pages of Medleys, "The Art and Science of
- Anamonics" [a memory-efficient method for studying which letter 6-
- and 7-letter sets anagram to make words with; e.g., the letters of
- SLANDER make an 8-letter word with those in CALL GOD A PIOUS CHUMP]
- and "Complete 7+1 Anamonics #1-2100" (available March 1994).
-
- $5 and $29 respectively; plus $0, $2 shipping.
-
- "Expert Analysis -- Consensus Game" #1, #2, #3, #4, and "Expert
- Analysis -- Consensus Extras" vol. 1, vol. 2, $29 each; plus $2
- shipping. Available Aug. and Sept. 1994, respectively.
-
- The second and subsequent least expensive items are charged half the
- above shipping costs.
-
- Nick Ballard
- 3814 Ashworth Ave N.
- Seattle, WA 98103
- (206) MED-LEYS
-
-
- 5.2. Books
-
- How to Win at Scrabble, Jacob Orleans & Edmund Jacobson. 1953,
- Grosset & Dunlap. Out of print.
-
- The Champion's Guide to Winning at Scrabble, Joel Wapnick. Best for
- advanced players, with sophisticated analyses of many positions and
- good study techniques. Out of print.
-
- The Ultimate Guide to Winning Scrabble, Michael Lawrence & John Ozag,
- (Bantam). Good for beginners to intermediates; covers many of the
- basic approaches to analysis. Out of print, but may be available
- from Edward R. Hamilton, a mail-order remainder bookseller.
-
- Scrabble Tournament Success, a booklet focusing on the thought
- processes which can help intermediate players improve. Available
- from the author, an excellent player, for $7 + $1 shipping.
-
- Darrell Day
- Marketing Concepts
- 5 Westglen Place
- Plano, TX 75074
-
- World Championship Scrabble, Gyles Brandreth & Darryl Francis,
- (Chambers). Twenty-two annotated games from the 1991 World
- (English language) Scrabble Championship, which was played using
- words in OSW or OSPD. In bookstores, or $7.95 + $3.50 shipping from
- Cygnus Cybernetics, section 12.1.
-
- The Word Game Power Workout, Rita Norr & Audrey Tumbarello (Perigee,
- Putnam Publ.) (new, Oct 1993). Endeavors to teach words "through
- trivia, word meanings, riddles, mnemonics, and geography." This book
- appears useful for breaking the reader through to thinking in terms
- of anagrams, hooks, prefixes, suffixes and extensions. Also includes
- four pages of well thought out, dense suggestions for better Scrabble
- play. In bookstores, or $10.95 + $3.50 shipping from Cygnus
- Cybernetics, section 12.1.
-
- British Scrabble books:
-
- Official Scrabble Words, Chambers
- Comprehensive listing of 2- to 9-letter words in the official
- Scrabble word reference, the Chambers dictionary.
- Championship Scrabble, Alan Richter
- Play Better Scrabble, Michael Goldman
- Scrabble, Darryl Francis
- The Scrabble Book, Gyles Brandreth
- covers both British & North American Scrabble
- available, $5.99 + $4 shipping, from Cahill & Co., (800) 755-8531
- The Scrabble Puzzle Book, Gyles Brandreth
- Scrabble World Championship, Gyles Brandreth and Darryl Francis
-
-
- 5.3. Word lists
-
- Numerous lists and other items are available from Cygnus Cybernetics
- (see section 12.1).
-
- The Blank Book, 2nd ed., Alan Frank
- Shows all letters with which each set of six and seven letters
- anagrams to make a word. Also specifies whether more than one word
- can be formed. Spiral bound. $20 + $3 shipping from Matchups,
- section 12.6.
-
- The Olde-Fashioned Anagram Book, Alan Frank
- All 2- to 8-letter words anagrammed according to their alphabetized
- letter sets. Spiral bound. $15 + $3 shipping (or $32.50 + $4.50
- shipping together with the Blank Book 2nd ed. above) from Matchups,
- section 12.6.
-
- The Weird Book, Alan Frank
- Features such retrograde lists as words with weird trigrams, high
- probability racks forming 7- and 8-letter words with only one low
- probability tile, and words displaying all ways of forming plurals
- (e.g. LIKUTA MAKUTA, ZLOTY ZLOTYCH). $10 + $3 shipping from
- Matchups, section 12.6.
-
- The Complete Blankbook, Mike Baron & Jim Homan
- Lists all 6- and 7-letter sets forming 7- and 8-letter words and
- all bingos formed. In US, postage paid: $42.50/39.98/39.95/38.00
- each when ordering 1/2/3-9/10. In Canada, add $5 per address,
- elsewhere $10. Wordbooks & Listmats, P.O. Box 2848, Corrales NM
- 87048-2848.
-
- All Words, Jim Homan
- All 2- thru 9-letter words accepted in North American play. $12 +
- $3.50 shipping from Cygnus Cybernetics, section 12.1.
-
- Back-Words, Jim Homan
- All 2- thru 9-letter words accepted in North American play
- alphabetized from the back. $12 + $3.50 shipping from Cygnus
- Cybernetics, section 12.1.
-
- 9-Letter Hooks and Anagrams, Jim Homan
- Shows what letters extend 8- to 9-letter words, and letter sets
- forming all 9-letter words. $10 + $3.50 shipping from Cygnus
- Cybernetics, section 12.1.
-
- High Probability Bingos, Jim Homan
- The 1000 most likely 7- and 8-letter words to draw to an empty
- rack. Also, the 1000 7- and 8-letter words most often played by
- a computer in a substantial sample of games. $3.25 + $3.50
- shipping from Cygnus Cybernetics, section 12.1.
-
- JQXZ Bingos, Jim Homan
- 7-, 8- and 9-letter words containing the four top tiles. $3.25 +
- $3.50 shipping from Cygnus Cybernetics, section 12.1.
-
- The Family Bingo Tree
- Similar to the two above, it groups together all 7- and 8-letter
- words formable from each 6-letter set. Contact Randy Hersom
- (section 5.4).
-
- Double List Word Book, Ethel Cannon Sherard
- OSPD1 based, alphabetically by word length and by last letter. Has
- numerous omissions. Gwethine Publishing Co, P.O. Box 41344, Los
- Angeles, CA 90041.
-
- The Scrabble Word-building Book, Saleem Ahmed; $5.95
- Inconsistent in inclusion of new OSPD2 words; numerous errors.
-
- The Official Scrabble Word Finder
- This is useless for Scrabble.
-
- Official Scrabble Word Guide. Grosset & Dunlap
- This 1953 book, still found in stores, is based roughly on the Funk
- & Wagnalls dictionary then current.
-
- Official Scrabble Lists
- For the UK; lists based on OSW; many useful playing hints.
- Available in the same places as OSW.
-
- Word List 1993
- Lists based on OSW + OSPD, listing all words up to 8 letters in
- length.
- Geoff Wright
- 11 Peter St
- Box Hill North
- Victoria 3129
- Melbourne, Australia
-
- Official Scrabble Words on Compact Disk
- This is supplied for Sony's Data Diskman. Search facilities are
- reportedly poor.
-
- Official Scrabble Players Electronic Dictionary
- Produced by Franklin, this credit-card sized device contains the
- OSPD2. It does anagram queries and queries with blanks in fixed
- position. Some proper nouns have crept in as acceptable words,
- apparently from careless scanning of the printed OSPD2. Available
- for $48.00 + $5.00 shipping from Cygnus Cybernetics (see section
- 12.1; this is the only supplier that ships each device with a card
- listing all the current corrections -- for which, see section
- 3.3.3.3), or $59.99 from Radio Shack.
-
- Late rumor suggests that the Franklin OSPD may be withdrawn because
- of wrangling between Franklin and Milton Bradley about the
- proceeds.
-
-
- 5.4. Word study software
-
- Word Study System, $99 at last information, is at least a bit
- difficult to configure, but a very effective study system.
-
- Jeff Widergren
- 19397 Zinfandel Ct.
- Saratoga, CA
-
- LexAbility, besides a anagram study system, includes a feature
- allowing play of Scrabble by modem. $50 postpaid in US and Canada.
-
- Randy Hersom
- 115A Rhyne St
- Morgantown, NC 28655
- rhersom@delphi.com
-
- Puzlpack, $20
-
- Chuck Fendall
- Recroom Recware
- P.O. Box 307
- Pacific Grove, CA 93950
-
- Anna, $99, quizzes on anagrams, emphasizing words missed over time,
- allows custom lists as well as functioning as an anagrammer
-
- Mary Rhoades
- 2325 Shady Grove Dr.
- Bedford, TX 76021
- (817) 545-3216
-
-
- 6. Basic tactics and methods
-
- Rack Balance
-
- Some groups of letters combine well, others poorly. Most
- obviously, racks full of vowels or of consonants are usually hard
- to play. Also, racks with duplicate letters -- even "good" letters
- (except most often S and sometimes E) -- reduce flexibility.
- Therefore, give weight in evaluating possible plays to how well the
- leave combines.
-
- As a corollary, also consider what replacement tiles you're likely
- to draw. For example, if the choice between playing FARM and FORM
- is otherwise indifferent, and there are many "A"s unplayed but few
- "O"s, use the A to minimize the likelihood of duplication on the
- next rack.
-
- The simplest application of attending to leave is attempting to
- keep good tiles. On average, S, E, R, and so on form words most
- flexibly, and are particularly conducive to bingos. Choices
- between letters lower down also matter: P is better than B. But
- racks with Z or X tend to score high without playing long words.
- Which type of "good" letter is best to keep varies.
-
- In applying all these ideas, consider the board situation. If
- there is a prime spot for a T, not used by the candidate plays, but
- none for an S, prefer to play off the S. If the letters available
- to be played through are mostly consonants, lean further toward
- keeping vowels.
-
- Tile-tracking
-
- Since the set of tiles in a game is always the same, knowing what
- is left is as useful to the Scrabble player as to the card-counting
- blackjack player -- only easier. While some find tracking hurts
- their concentration, after practice, most do it without disruption.
- Others count only when they see a specific need.
-
- Tracking allows better rack balancing: knowing there are many more
- "A"s than "O"s outstanding allows one to lean toward playing an A.
- It keeps one aware of whether the Q is outstanding, and of the risk
- and opportunity in other tiles which fit particularly well or
- poorly with the board.
-
- Finally, once no tiles remain in the bag, tracking determines what
- exactly is on the opponent's rack. Just before the bag is empty,
- it allows fairly confident guessing what the opponent has. These
- allow all kinds of end-game play: set-ups, plays to assure the
- opponent cannot go out and enable one to throw out all rules of
- thumb and simply analyze cases for how to win.
-
- Challenging
-
- One of the tactical considerations for challenging is not special
- to Scrabble. If the only way you can lose is to challenge your
- opponent's word, refrain. If winning requires a successful
- challenge (plus perhaps some further luck) and there is any chance
- the word is phony, challenge.
-
- It is generally best not to challenge a bingo if an alternative
- bingo was playable. I once played (P)SCHENT for several fewer
- points than CH(A)STEN because I knew my opponent would be outraged
- that I'd try such a stupid word on him. He should have calmed his
- emotions and considered my alternatives. Of course, had he found
- the over ten point better play, he might have inferred I had missed
- it, and challenged.
-
- Consider the possibility that you are better off with the
- (possibly) phony word on the board. If it creates a lucrative
- opening for you, makes especially good use of your rack, or wastes
- your opponent's blank, offset the point benefit to you against the
- benefit to opponent of not losing this turn. Weight this
- calculation using your degree of certainty as to whether the word
- is good.
-
- Use your right to challenge all words formed. Since the director
- gives only one ruling on the acceptability of all challenged words,
- your opponent may be uncertain which word was phony and try the bad
- word again.
-
- Study
-
- The great variety in learning styles prevent any definitive
- recommendation of study methods, but there are some principles.
-
- Study the words most likely to occur. Know the two-letter words
- cold, since they are essential to common parallel plays. On the
- way to learning the three-letter words solidly, learn all front and
- back extensions for the twos. Learning the part of speech and the
- meaning of the two-letter words helps many people assimilate this;
- it is a technique that allows many to derive dual benefit from all
- kinds of study.
-
- Also extra likely to occur because of the reward, as well as worthy
- of special study simply because of the reward, are the seven- and
- eight-letter words. Many techniques are possible.
-
- One top player has memorized an ordered list of these words each of
- which is the first element of one of a set of subsidiary lists
- which encompass the entire set of bingos. That method is only for
- the very dedicated. Practice anagramming by matching the remaining
- letters to a common suffix or prefix. Some claim success in
- extending this technique to allow recognition of words which, for
- example, contain the letters ING but form only a non-"-ING" word,
- such as LINGOES.
-
- Unless you have a photographic memory, try to learn words in small
- enough sets that you can master them to the point that you
- recognize both when you can and cannot anagram to one of them. For
- example, learn the list of all eight letter words containing
- exactly the vowels EEIIO (EOLIPILE and others). Then the phony
- OLEINIZE will not get by you, nor will you try it yourself.
-
- Practice anagramming at any time there are words around you whose
- meaning you do not need to concentrate on. This will soon take
- over your life so that even reading the newspaper, SENATOR will
- translate to TREASON and ATONERS, deeply affecting your world-view.
-
- For some very effective techniques, see back issues of Medleys
- (section 5.1.2).
-
-
- 7. Typical games
- 7.1. Typical scores
-
- In a 27 game, 194 participant tournament in 1988, the average score
- was 368.6, standard deviation 60.6 and the distribution of scores:
-
- 180 2 420 214
- 190 1 430 165
- 200 2 440 141
- 210 5 450 101
- 220 26 460 100
- 230 27 470 58
- 240 19 480 63
- 250 56 490 53
- 260 78 500 34
- 270 101 510 24
- 280 137 520 19
- 290 185 530 12
- 300 205 540 6
- 310 257 550 6
- 320 309 560 4
- 330 325 570 7
- 340 336 580 1
- 350 345 590 1
- 360 325 600 2
- 370 331 610 0
- 380 325 620 0
- 390 328 630 0
- 400 276 640 0
- 410 225 650 1
-
-
- 7.2. Frequency of bingos
-
- In the 1983 national championship among 32 selected players, players
- got 2.9 bingos per game between them in games that happened to be
- annotated.
-
-
- 8. Scrabble records
- 8.1. Actual
-
- The following records are for sanctioned (that is, in an official
- club or tournament) North American play.
-
- The high combined score and the high individual score were both
- obtained in a 1993 California tournament by Mark Landsberg, who
- scored 770 against his opponent's 335.
-
- The high margin of victory including phonies was by Ken Lambe of
- Michigan, who scored 716 versus his opponent's 147, using a single
- phony.
-
- The high single turn, 302 points, has been achieved by both Jeff
- Clark of Michigan and Ron Manson of Canada.
-
- Longest consecutive opening sequence of bingos by one player:
- Jeremiah Mead of Massachusetts played five in a 1989 North American
- championship tournament game.
-
-
- 8.2. Theoretical
-
- These records allow words only from the OSPD (only the 1st ed.
- happens to be used) or the Webster's 9th Collegiate Dictionary.
-
- The highest single scoring play, found by Kyle Corbin, shown with the
- hooked words:
-
- A1 OXYPHENBUTAZONE 1458
- 1A OPACIFYING 63
- 2A XIS 10
- 4A PREINTERVIEWED 26
- 8A BLADDERLIKE 57
- 11A AFORETHOUGHT 18
- 12A ZONETIME 29
- 15A EJACULATING 63
- +bonus 50
-
- The highest combined score, using the OSPD 1st ed. and Webster's 9th,
- found by Steven Root of Massachusetts:
-
- H2 LANKEST 74
- 8F METRICAL 60
- 8A GRAVIMETRI(C)ALLY 293
- 2F SULTANA(S) 61
- 1E HE, ES 7
- 1E HEN, NU 8
- 1I UT, UT, TA 6
- 1I UTA, AN 5
- 1M ON OS 3
- L2 AR 2
- L2 ARF 12
- 1A OXYPHENBUTAZONE,
- BLANKEST, ZARF 1576
- 5E GINKGOES, ZARFS 123
- B1 XI 18
- O7 PYRUVATE 67
- N14 WE, WE 20
- D8 VERDITER 76
- 13B DIT 8
- B13 DE 6
- B13 DEI 4
- 15D ROT 3
- G14 OE, ROTE 6
- 13G JOE, JO 35
- I13 BA, JOB 22
- I13 BAH 8
- 14I AI 4
- K14 LI, AIL 5
- 11D DEADWOOD 106
- 15A MICROTECHNIQUES,
- IN, PYRUVATES 1264
- +2 times "F" 8
-
-
- 8.3. Blocked games
-
- The position from which no play is possible no matter what tiles are
- held, which is reached with the fewest plays and tiles (found by Jim
- Geary of Arizona) is:
-
- (K)
- K E V
- V O X
- (X)U
-
- Without using blanks, the smallest, found by Rick Wong of California,
- is:
-
- F
- HUP
- FUCI
- PIU
-
-
- 9. Scrabble variants
-
- In Anagram Scrabble (Clabbers, to some), where in the usual game, a
- word in the dictionary may be used, the adjacent tiles need only
- anagram to such a word. If there is a challenge, the challengee must
- come up with a single word to which the challenged set of letters
- anagram. Tiles are still fixed in position once placed.
-
- In an idea being discussed in Medleys, called New Scrabble, the role
- of luck in the draw of blanks is reduced in that both players have
- one blank, not in the bag, which they may use to replenish their rack
- once during the game. No known tournaments have been run with this
- variation.
-
- Ecology Scrabble allows recycling blanks, as alluded to in section
- 3.3.2.
-
- In Duplicate Scrabble, players all play the same board, competing for
- high score on each move. Duplicate tournaments are held in France.
-
-
- 10. Play-by-mail games
-
- Open-book Scrabble by snail mail is run by Medleys. (See section
- 5.1.2 for its address.) Medleys charges $5 for a round, plus $3 per
- game in a round; players participate in from 2 to 8 simultaneous
- games.
-
- In the UK, the Postal Scrabble Club is very active. See the Appendix
- for a contact.
-
-
- 11. Scrabble paraphernalia
- 11.1 Tiles
-
- The NSA (see section 3.1) will replace individual lost tiles from in-
- print sets sold by in North America without charge.
-
- Standard-issue tiles are "braillable", that is, particular letters
- (and especially blanks) can be distinguished inside the bag by feel,
- and "false blanks" may be played, since the back of all tiles is the
- same as the front of a blank. Protiles, which are preferred
- according to tournament rules, prevent this. They are long-lasting,
- and the seller replaces lost tiles without charge. Available for $18
- + $3.50 shipping from Cygnus Cybernetics, section 12.1, or for $18
- per set (10% off for 10 or more) from
-
- Robert Schoenman
- Box 408
- Lake Oswego, OR 97034
-
-
- 11.2 Clocks
-
- Chess clocks, used to time games at clubs and tournaments, are
- available where chess paraphernalia is sold, but avoid those analog
- models on whose faces the individual minutes past zero are not
- marked.
-
- Analog quartz clocks are sold by Cygnus Cybernetics, section 12.1,
- for $45 (or $52 for a see-through case) + $5 shipping, and also by
- Matchups, $67.50 + $5 shipping, section 12.6. Wind-up clocks are
- sold by Matchups for $37.50 + $5 shipping.
-
- A digital model well suited to Scrabble, having very large (1 inch)
- numbers and a slanted face is sold for $135 + $3 shipping is sold by
-
- Sam Kantimathi
- Box 5236
- El Dorado Hills, CA 95762-1236
-
-
- 11.3 Miscellaneous
-
- Braille Scrabble is sold in North America by Milton Bradley. Blind
- players do play in tournaments, bringing their own braille sets,
- which have visible printed letters.
-
- The Franklin Mint sells a Scrabble set (complete with a copy of the
- OSPD, 2nd ed.) for $495. No serious tournament player I know owns
- one, except for the winner of a Franklin-sponsored tournament set up
- to promote this garish item. This set is also available in the UK at
- an even higher price.
-
- A cover of light plastic mesh for the Deluxe edition of Scrabble
- allowing collecting tiles from the board all at once is available
- from
-
- Mary Lou Thurman
- 2627 24th St
- Lubbock, TX 79410
- (806) 744-7702
-
- Cygnus Cybernetics supplies a device called TopSpin to make your
- supposedly freely turning deluxe Scrabble set turn better. It is
- really just a pair of ball-bearinged metal plates stuck to the
- base and top of the board with two-sided thick tape, available at
- hardware stores. From Cygnus (see section 12.1), it is $7.50 +
- $3.50 shipping/handling.
-
-
- 12. Computer versions of Scrabble
-
- There are (1) Scrabble-playing programs licensed in the US and UK;
- (2) "crossword game" programs which can be configured to play
- Scrabble; and (3) programs which ignore the trademark and copyright
- issues. All are represented below.
-
- For a citation to a publication on efficient Scrabble move finding,
- see section 12.13.
-
-
- 12.1. CrossWise (IBM PC)
-
- A ridiculously fast player which plays at the highest level, twice
- having won the international Computer Olympiad at Scrabble. Highly
- configurable, with a professionally programmed interface. Contains
- all OSPD2 words, but no others over eight letters. (An augmentation
- of the dictionary to cover all words up to 15 letters is $12.50.) No
- setup capability; hinting ability is "limited" to showing all moves
- in score order. $35 + $4.50 shipping/handling.
-
- Cygnus Cybernetics Corporation
- 2013 Weathertop
- Fort Collins, CO 80526
- (303) 490-1288
- (303) 493-5370 fax
- info@cygcyb.com
-
- A UK variant of CrossWise is described in section 12.7.
-
- Note that the shipping charge for orders of multiple items is $3.50
- for the first $29.99 of merchandise, plus $.50 for each $10.00 up to
- a maximum of $6.00.
-
-
- 12.2. Gameboy Super Scrabble (hand-held)
-
- Based on American Heritage Dictionary, not OSPD. Unknown whether
- still available.
-
-
- 12.3. Maven (Macintosh)
-
- An extremely strong and intelligent player. Maven costs $75 (+$5
- for non-US shipment). The program keeps track of various statistics
- about the registered player, so orders must include the name of the
- player, and (if available) their current rating.
-
- Sheppard Company
- 60 Thoreau Street #187
- Concord MA 01742-9116
- (508) 287-0055
-
- An IBM PC version should be coming out later this year.
-
-
- 12.4. Monty Plays Scrabble (hand-held)
-
- Ritam Corporation. Originally available for the IBM PC and Apple II,
- since 1987 only as a hand-held unit. Comes with 20,000 words from
- OSPD1, upgradable to about 40,000, which is still incomplete.
- Deplorable strategy. The hand-held version requires scrolling around
- a small screen to find the board area of interest. Reportedly
- sometimes changes the letter represented by a played blank.
- Apparently no longer licensed by Milton Bradley, its current
- availability is unknown.
-
-
- 12.5. Scramble (IBM PC)
-
- This is a very pretty game. But note this from the documentation:
- "Q. How come I can see my opponent's rack? Shouldn't it be hidden?
- A. You must be thinking of some other crossword game. This is
- Scramble. In Scramble, you get to see your opponent's rack." The
- machine player plays for high score on each turn. While substitution
- of a user-provided dictionary for the quite incomplete one supplied
- is provided for, this slows down an already slow game.
-
- Ted Gruber Software
- P.O. Box 13408
- Las Vegas, NV 89112
-
-
- 12.6. Tyler (IBM PC, Macintosh)
-
- Written for the IBM PC and ported to the Macintosh (not very
- smoothly, I am told), this version is distinguished by a complete
- OSPD2 and Merriam-Webster dictionary up to 15 letters, with a UK
- dictionary also available, by good strategy and by good setup and
- hint facilities. (I regularly use it to automatically critique my
- tournament games.) Unfortunately, the latest version, 3.04 is flaky,
- and the author has not been upgrading as frequently as he had been.
- $50.
-
- Matchups
- 35 Gardner St
- Arlington, MA 02174
- (617) 661-1007
- alf@world.std.com
-
-
- 12.7. US Gold Scrabble (IBM PC, Amiga, Atari ST)
-
- Licensed for sale in the UK, this is essentially similar to CrossWise
- (section 12.1), but comes with the complete contents of the OSW.
- Reviews in the APSP newsletter say "a splendid opponent ... speed is
- quite astonishing ... graphics and facilities are excellent." Cost
- is around #30.
-
-
- 12.8. Vic Rice's Game (IBM PC)
-
- This goes under the name "Scrabble" but for clarity, I'm denominating
- it according to its author's name. Available from
-
- Vic Rice
- 4026 Bayou Grove Dr.
- Seabrook, TX 77586
-
- and from the bulletin board system (BBS) where the author resides:
-
- Ed Hopper's PC Board
- (713) 782-5454
-
-
- 12.9. Virgin Mastertronic (IBM PC, Macintosh)
-
- Licensed for sale in the US. Sold in three versions, about $15, $25
- and $35. The standard version has about 20,000 words from the OSPD1.
- The two deluxe versions have the complete OSPD1 with some errors. In
- the IBM PC program, the deluxe version adds VGA graphics. The $35
- version is the deluxe for Windows, which stops running when in the
- background. Reportedly plays at the level of a middling tournament
- player, but with no discernable strategy. Also reportedly very slow,
- with the deluxe versions, holding the full OSPD1, taking two to three
- minutes per move on a 386/33.
-
-
- 12.10. WordsWorth (IBM PC)
-
- Shareware version, available at mirrors of the comp.binaries.ibm.pc
- archives, uses a US English dictionary of only 15000 words, all of no
- more than six letters. Registration brings two 65000+ word
- dictionaries (US English and UK English). Currently in version 1.1.
- Registration costs 75 S. African Rand, $25 US or #20.
-
- Graham Wheeler
- P.O. Box 15525
- Vlaeberg
- Cape Town 8018
- South Africa
- gram@sun-2.cs.uct.ac.za
-
- 12.11. STrabbler (Atari)
-
- Shareware, it is available for anonymous ftp from
- atari.archive.umich.edu in the directory /atari/Games). It requires
- an Atari with at least 1MB of memory. Words are played by click-and-
- drag using the mouse. The program plays solely for high score. It
- contains a 45000 word editable and browsable dictionary.
-
-
- 12.12. Unix Scrabble (Unix)
-
- Available by anonymous ftp from ftp.doe.carleton.ca in the directory
- /pub/scrabble. This program, by James A. Cherry, has to be compiled
- for the target machine. It comes with an American Scrabble
- dictionary, for which a single word file in simple ASCII may be
- substituted. Currently in version 1.31. The player faces from one
- to three computer opponents which play for highest score at each
- move.
-
-
- 12.13 CRAB (Unix, Sun, Vax and Macintosh)
-
- Based on their article in a research journal:
-
- The World's Fastest Scrabble Program
- Andrew Appel and Guy Jacobson
- Communications of the A.C.M. v.31 no.5, May 1988
-
- this product from Jacoppel Enterprises (the Unix, Sun, Vax version of
- which is currently in version 1.3) appears primarily designed to
- demonstrate the speed of their move-finding method, but does permit a
- real, player-versus-machine game to be played. Their method is no
- longer the fastest (their timings on more sophisticated machines are
- far outdone by CrossWise on a lowly IBM PC), but illuminating
- nonetheless. The Mac version is available at any mirror of the
- Info-Mac archive, in the file crab.hqx.
-
-
- 13. Glossary
-
- Bingo: A play that uses all seven of a player's tiles, earning a
- 50-point bonus. Good tournament players average one to two such
- plays per game. The unlovely term "bingo" is used by North American
- players. British players say "bonus play" or just "bonus".
-
- Double-Double, Triple-Triple: A play that covers two double word
- scores, or triple word scores, respectively, scoring quadruple or
- nonuple ("hey, it's in Chambers") the raw score of the word.
-
- Exchange: A turn in which a player trades letters rather than
- playing on the board. This is allowed only when at least 7 tiles
- remain in the bag.
-
- Hook: A play adding one letter to one end of of a word already
- played, while creating a main word perpendicular to the extended
- word.
-
- Parallel Play: A play making several words perpendicular to the main
- word by extending existing words or inserting letters between
- existing tiles.
-
- Pass: A turn in which a player does nothing. Compare with exchange.
-
- Phony: A word played that is not in the official dictionary or
- dictionaries.
-
-
- A1. Credits
-
- Many thanks to Jim Homan for numerous corrections and improvements.
- Also to Graeme Thomas, particularly for information on Scrabble
- outside of the US and Canada, and to Barry Harridge and Philip F.X.
- Ryan for information on Australia. Thanks also to Edith Berman, Gary
- Dismukes, Steven Gordon, Adam Logan, Maggie Morley, Larry Sherman and
- Harriet Strasberg for helpful comments.
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- Steven Alexander
- Comp Sci grad student stevena@cs.berkeley.edu
- & non-practicing lawyer
-